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A House

3D environment art based off the amazing concept art by Clement Danveau (artstation.com/artwork/5kVaJ). I had a lot of fun in recreating this environment.

Water shader is by my friend Rohit Reghunath (artstation.com/pandabatman)

Sculpted some assets in ZBrush, modelled in Maya, textured in Substance Painter and rendered using Unreal Engine 4.

Original concept art

Original concept art